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eSkootr Championship™ (eSC)

Project Type

App Design | Second-Screen Experience

CLIENT

eSC

YEAR

2021-2022

eSkootr Championship™ (eSC)

Project Type

App Design | Second-Screen Experience

CLIENT

eSC

YEAR

2021-2022

eSkootr Championship™ (eSC)

Project Type

App Design | Second-Screen Experience

CLIENT

eSC

YEAR

2021-2022

ABOUT THE PROJECT

The eSC second screen app gives users real time insight into the thrills of eSC races and the S1-X eSkootr. By holding their device to their main screen, viewers get stats about each rider including their heart rate, speed and lean angle, as well as receiving live text commentary about the status of the race with the ability for fans to engage through likes and dig deeper into the rider profiles.  

This app is the solution which enables sport to own the second screen immersive experience—irrespective of which screen is the first screen.

ABOUT THE ROLE

For this project, the main goal was to create an engaging second-screen experience as well as designing a very modular system that could be scalable as the sport becomes more well-known. So the main goal was to design very solid navigation, with a special focus on how to design for the future championships. On the second phase, I helped design an interactive second-screen experience that would allow viewers to interact with the live race as it was happening.

ROLE

Lead UX Designer

CREDITS

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Name

BLOG (coming soon)

@2023 NURIA QUERO

HELLO@NURIAQUERO.COM

BLOG (coming soon)

@2023 NURIA QUERO

HELLO@NURIAQUERO.COM

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@2023 NURIA QUERO

HELLO@NURIAQUERO.COM